GEARS 5 will have a monetization adapted to players
After confirming that Gears of War 5 will not have an object box, the Director of GEARS 5 Design, Ryan Eleven, says the monetization and personalization of the game will be adapted to players. After realizing that objects with objects did not perfectly match the gears franchise, The Coalition returned to the table of contents in monetization and customization, while ensuring the solid gambling experience of Gears of War. Developers think they have found a way to meet the needs of players who want to win rewards and players who want to buy rewards. Gears 5 is available on Xbox One and PC on September 10th.
Players will unlock many awards by completing the Challenges of Gears 5, including the Tour of Duty and their play store allows the purchase of cosmetic products with a premium currency called Iron. It is although in addition to the missing season card, the coalition also removes gears 5 object chests, which seems to be the most friendly game of gears for a while, but we hope there are ways. To unlock the premium currency by challenges as well.. Apparently, the coalition wanted to be ahead of monetization and customization and if it succeeded, it could establish a new industry standard. We really think we are ahead of the sector by getting rid of objects and ensuring that they can serve people looking to accelerate their progression or earn cosmetic products with money while preserving integrity From the game, said Ryan Eleven.
We are looking forward to seeing what the coalition has in reserve for their monetization and what personalization options we can expect from gears 5. What are some of your favorite rewards locked behind surprise boxes? What are the user-friendly ways for GEARS 5 players to manage their monetization? Let us know in the comments below!