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God of War PC implementation is not developed by Sony

Recently, Sony announced that the PC version of God of was (from 15.66 € at Buy) will appear on January 14, 2022 via Steam and the Epic Games Store. J.a. 4K resolution, 21: 9 support, unlimited refresh rate and improved graphic (higher resolution in shadows, improved reflections in the field of view (SSR: Screen Space Reflections), SSDO, GTAO and more).

In addition, DLSS (FPS Boost) and Reflex (Latency Reduction) are supported by NVIDIA. For Arstechnica.com, however, Sony admitted that the implementation was not tackled by the Sony Santa Monica developer, but only by him will be considered. For the implementation of the PC version, Jetpack Interactive was commissioned.

According to the official web occurrence, the team collected so far mainly with the support of other studios experiences, eg for the title NBA Live 14, 15, 16, Dark Souls or Plants VS Zombies: Garden Warfare 2. For a worries on some forehead, the circumstance could provide, that the developer also participated in the PC implementation of Dark Souls ( Engineering Support for Steam Upgrade ). Another port in the portfolio of the studio is the PS4 version of Orcs must be the! Unchained.

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